Division of Software

Division of Media, Culture and Design Technology

Convert to an Unfamiliar but Exciting Path
In modern societies, not only the specialist who shows his/her ability in just only one particular field but also someone who has a talent that can integrate different forms of knowledge that they gained from different disciplines to make new technologies are in  high demand. Especially, many industries now urgently need convergence-minded engineers who can connect other engineering areas into the softwarearea but there are currently not enough provisions to do so. In response to this trend, the Division of Media, Culture and Design Technology is now training global leaders who meet the need of this currentera through innovative education in which one can study in various fileds by converging various areas together such as media, culture, and design into computing based engineering.
Homepage :
Inquiries :
+82-031-400-1003 ~ 1005
Location :
502ho, Hakyeonsan cluster center

Curriculum

First Year
IC-PBL & Visioning, Logical Foundations of Programming, Understanding Software, Artificial Intelligence and Future Society, General Physics 1, Calculus 1, Creative Design for Interdisciplinary Computing Technology, Programming Fundamentals, Introduction of Design Technology Convergence, Introduction of Digital Art, Digital Communication Theory, Introduction to System Programming, Korean Academic Writing, Computer Statistics, Elementary Mandarin Chinese

Second Year
IC-PBL & Career Exploration for Youth Employment Entrepreneurship, Engineering and Psychology, Linear Algebra, Open-Source Software, Introduction to Digital Convergence Media, Understanding Artificial Intelligence, Data Structures, Introduction to JAVA Programming, English for Academic Purpose 1: Integrated Skills, Personal Media Planning & Practice, Database, Mobile App Development, Smart Sensors and Actuators, Introduction to Advertising Technologies, Introduction to Convergent Media Creative, Computer Algorithm, English for Academic Purpose 2: Writing Skills

Third Year
HCI Lab Practice 1 & 2, Digital Media Contents Planning, Media Infographics, Social Media Analytics, Web Application Development, Human-Computer System Design, Creative Capstone Design 1 & 2, Physical Computing, IC-PBL & Competency Development, Machine Learning, Digital Advertising Production & Practice, Digital Media Contents Making, Weblog Analytics and Business

Fourth Year
HCI Lab Practice 3 & 4, ICT Capstone Design 1 & 2, Design Digital Content Marketing Practice, Living Lab Theory and Practice, Artificial Intelligence Design and its Application, Digital Law and Ethics, IOT Basic: Theory and Practice, Convergent Media Consumer Psychology, Interactive Multimedia

 Career Opportunities

Multimedia Planning and Production, Social Media Service, Ad Tech Service, Wellness Network Service, Video Content Producer, Media Designer, Big Data Analysis Expert, Communication Company Content and System Designer, Advertising Platform Planning, Social Media Promotion and Analytics Expert

Curriculum

First Year
IC-PBL & Visioning, Logical Foundations of Programming, Understanding Software, Artificial Intelligence and Future Society, General Physics 1, Calculus 1, Creative Design for Interdisciplinary Computing Technology, Programming Fundamentals, Introduction of Design Technology Convergence, Introduction of Digital Art, Digital Communication Theory, Introduction to System Programming, Korean Academic Writing, Computer Statistics, Elementary Mandarin Chinese

Second Year
IC-PBL & Career Exploration for Youth Employment Entrepreneurship, Game Design, Engineering and Psychology, Music Technology, Linear Algebra, Open Source Software, Understanding Artificial Intelligence, Data Structures, Introduction to Java Programming, English for Academic Purpose 1: Integrated Skills, Database, Mobile Game Programming, Mobile App Development, Sound Engineering, Smart Sensors and Actuators, Ergonomics and Lab, Computer Algorithm, English for Academic Purpose 2: Writing Skills

Third Year
HCI Lab Practice 1 & 2, Game Programming Language, Stage Space Analysis & Design, Web Application Development, Human-Computer System Design, Cognitive Engineering Theory and Application, Creative Capstone Design 1 & 2, Physical Computing, IC-PBL & Competency Development, ICT and Business Start-up, Affective UI/UX, User Experience Analysis, Biomechanics and Movement Analysis, Interactive Performance Design, Computer Graphics

Fourth Year
Practice 3 & 4, ICT Capstone Design 1 & 2, Wellness Design, 3D User Interface, Cultural Content Intellectual Property Policy and Law, Internet of Things Theory and Lab, Interactive Multimedia

 Career Opportunities

Game Planning/ Production, Sound and Performance Planning/ Production, Wellness Product Development and Service, Game or Game Sound Designer, Mobile Game Development Producer, Performance Planning Producer, Mobile Content Developer, Video Content Production Expert, Digital Content Planner, E-sports Expert, Cultural Planner, VR/AR Content and Device Developer, Music Production, Digital Art Performance Planning Developer

Curriculum

First Year
IC-PBL & Visioning, Logical Foundations of Programming, Understanding Software, Artificial Intelligence and Future Society, General Physics 1, Calculus 1, Creative Design for Interdisciplinary Computing Technology, Programming Fundamentals, Introduction of Design Technology Convergence, Introduction of Digital Art, Digital Communication Theory, Introduction to System Programming, Korean Academic Writing, Computer Statistics, Elementary Mandarin Chinese

Second Year
IC-PBL & Career Exploration for Youth Employment Entrepreneurship, Mixed Reality (MR) and New Media, Aesthetics for Engineering and Designers, Engineering and Psychology, Design Engineering Drawing & 2D Practice 1, Design Engineering Drawing & 3D Practice 2, Open-Source Software, Understanding Artificial Intelligence, Data Structures, English for Academic Purpose 1: Integrated Skills, The 4th Industrial and Culture Fusion Innovation Project, AR/VR Technology Application, Database, Design Engineering Software Practice (3D Modeling & Printing), Design for Emerging Technology, Ergonomics and Lab, Computer Algorithm, English for Academic Purpose 2: Writing Skills

Third Year
HCI Lab Practice 1 & 2, Virtual Interface Design, Design Software Workshop, Convergence Technology and Innovation Design Project, Human-Computer System Design, Creative Capstone Design 1 & 2, Physical Computing, 3D Graphics Application, IC-PBL & Competency Development, ICT and Business Start-up, VR/AR System, Affective UI/UX Design, Multimedia Content Design, Connectivity Automobility Convergence Development, Computer Graphics

Fourth Year
HCI Lab Practice 3 & 4, ICT Capstone Design 1 & 2, Design Marketing and Consulting, Living Lab Theory and Practice, Development of Smart Sensory Application, Convergence Media Consumer Psychology, Convergence Service Design, Interactive Multimedia

 Career Opportunities

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